cdixon.eth @cdixon
■ Game objects. Web2 gamers spend about $40B/year on virtual goods. But users don’t really own those objects, the c… https://t.co/R3DTOVfIbl — PolitiTweet.org
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■ Game objects. Web2 gamers spend about $40B/year on virtual goods. But users don’t really own those objects, the c… https://t.co/R3DTOVfIbl — PolitiTweet.org