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Brian Fung | @[email protected]

@b_fung ↗

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Last Checked Nov. 10, 2022

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Mon Sep 28 17:25:30 +0000 2020

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Brian Fung | @[email protected] @b_fung

Apple’s lawyer adds that Epic’s stat about 63 percent is misleading. “That just tells us if we look at everyone who has ever opened Fortnite on iOS, that they didn’t use others… perhaps they looked and lost interest, we don’t know.” — PolitiTweet.org

Posted Sept. 28, 2020 Hibernated

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Brian Fung | @[email protected] @b_fung

Apple’s lawyer: “What Epic wants to do here is open its own store within the App Store. That’s really what this litigation is about, that’s really its objective. … That is a fundamental disagreement with the way Apple has chosen to do business." — PolitiTweet.org

Posted Sept. 28, 2020 Hibernated

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Brian Fung | @[email protected] @b_fung

The more relevant stat, Apple argues, is that less than 10 percent of Fortnite’s daily average playerbase accessed the game on iOS, implying that consumers have lots of choice when it comes to getting to Fortnite (and thus Apple’s action against Epic isn’t anti-competitive). — PolitiTweet.org

Posted Sept. 28, 2020 Hibernated

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