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Mon Oct 14 18:55:46 +0000 2019

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Zack Beauchamp @zackbeauchamp

I hadn't seen these numbers before, but they're pretty stunning. We really understate the socio-cultural clout of the gaming industry — which is part of why the Blizzard/Hong Kong situation was such a big deal — PolitiTweet.org

Matthew Ball @ballmatthew

WORLDWIDE REVENUES Film Box Office 2018: $41B (+5%) 2015: $39B Video Gaming 2018: $138B (+50%) 2015: $92B This has not yet sunk in.

Posted Oct. 14, 2019 Hibernated